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By danialabdl
#68335 Help a tiny creature to make his way through a maze made with blocks. player will help it with removing proper colors and make a way for him.
I think gdevelop is a nice game development tool for my kind of ideas.
i uploaded it on itch.io. it's on early stage. there is still no sound and not much animations. and currently it has only 4 levels. in future i will make more levels with more complexity.
please help me to improve it by ideas for developing.
any question and comment will be appreciated.
https://danialabdl.itch.io/blockpoper
Attachments
demo.gif
demo.gif (327.53 KiB) Viewed 1577 times
By danialabdl
#68408 @lizard-13 thank you.
it encourages me to work on it and make it better.
surely there will be more complex levels. but as i want to make many levels for it(maybe 80 or 100), there will be a mixture of easy and complex levels.
Last edited by danialabdl on Wed 10 Oct 2018, 19:56, edited 1 time in total.
By danialabdl
#68409 in this update i changed the colors of blocks to nicer ones based on a color scheme. also i added popping animation for block and i like it so much. and also added some basic sound effects for key, door and blocks.
i like it more than before now. :D
I think it deserves a try.
hope you enjoy.

https://danialabdl.itch.io/blockpoper
Attachments
demo.gif
demo.gif (310.28 KiB) Viewed 1456 times
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By Lizard-13
#68415 You can put multiple animations for each explosion too, in the same color order than the blocks:
Code: Select allBlock
Animation 0        Green
Animation 1        Blue
Animation 2        Red

Code: Select allExplosion
Animation 0        Green
Animation 1        Blue
Animation 2        Red

Then, when you create the explosion, set its animation = the block animation:
Code: Select allConditions: Left mouse button pressed
            Cursor is over Block
Actions: Create object Explosion at Block.X() ; Block.Y()
         Do = Block.Animation() to the animation of Explosion
         Delete object Block


Hope it's clear :)