What do you think about the changes?
Lizard-13 wrote:Looking good, but with the new nice character other graphics are now somehow inconsistent, especially the ship (is not using the same shade palette and light/shadow levels)
I got a whopping... 0 downloads with my Sakawochi
noone visited my game page ever after
2882 views in 2 years?
And it is not even unique views right? Also count people go back to download and check progress...etc
Maybe you should do a bit more advertising and also release the game for Linux may even for HTML5 and GameJolt definitely not a nice platform for being discovered. I mean, at itch.io I've been getting that many views just in the past few months from people was searching at itch.io.
My crappy Asteroids game been getting 700 views in the past few months alone and I didn't even advertised and have been not featured on Youtube unlike your game
Honestly in my opinion itch.io is the best platform to share indie games. I also use it to support and purchase titles I'm interested in. Of course it did not replaced Steam just yet, but anything not available on Steam I get it from itch.io.
This game is one of the most polished game ever made with GD, and also a pretty nice Metroid style platformer, would deserve more support and attention and on a better platform it would in my opinion. GameJolt sucks, evidence is right there
Now this is really funny.
When I saw Jubeliuksen3 screen shot with nearly 3000 views and over 800 downloads my jaw was dropping. I got a whopping 10 views and 0 downloads with my Sakawochi on release day and noone visited my game page ever after.
To me this is a fantastic number you posted up there. You really made me envious
Are you still using GD4? Would you be able to switch to GD5 with a reasonable effort? I too would really like to play Tundmatu on Linux.
Looks awesome. Keep it going!
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