I bought the game yesterday evening and just wanted to test it a bit but since the levels are pretty short the "just one more level before I go to sleep" factor made me play it a whole hour.
I really like the game play. It took me a while to get used to the controls but then I was able do do some awesome maneuvers. Even though it is pretty hard the game doesn't feel unfair and I can't wait to continue playing this evening.
But there are also some mechanics that might cause people on steam to write a bad review.
- The title screen forces you to hit "w" three times in order to start the game. While this (same as the hyperspace jumps) has a nice feeling to it since it gives the feeling of building up thrust, the player needs to read the text beneath the spaceship first to know that "w" has to be pressed 3x. This is quite an unusual way to start a game.
Maybe you should put the "w" into a separate text object and make it flash from white to red back and forth to draw attention.
- It took me a little time to figure out how the shop between missions works. At first I thought hitting "e" to buy one of the unnamed things would just upgrade one of my stats. 2 or 3 missions later I figured out that these work like a pinata - hit it a couple of times in order to make it burst and reveal the item. A little hint or descriptive text would be helpful. One thing I still don't know is how to equip stuff. The tutorial told me how to switch weapons but how does it work for engines ans other stuff? I can see it in the ESC menu in the items section but how do I equip it?
Is it possible to repair the hull between missions?
- I still don't know where I can see the current state of my shields. I guess the red objects in the top left corner represents my hull state, am I correct? I'm currently just roughly judging the state of my shields from the sound effects. (maybe I missed this in the tutorial, I don't know)
But all in all I'm really impressed. I had lots of fun so far.