Ask here your questions to get help using GDevelop.
By AnimatedG
#64651 Hi guys,

Here's another strange problem i'm encountering.

My stages are made at resolution of 720 X 1280

Am trying to full screen it but that causes stretching.

Changing the window size under action to 1920 X 1280 (with extended window) causes the stage be pushed to the left side. Any way to centre the stage?

It also causes the game to go crazy which does not happen on preview or non window size changed compiles
Eg, all explosions are stuck to one particular object instead of the correct instance object.
All enemies not taking damage. Etc

Please ignore this. It was caused by my own stupidity XD
Any help will be much appreciated. Thanks :)