Limitation of such scene would be:
- No global variables/external events/external layouts
- Only Sprite and Text objects allowed
- Sum of size of all sprites used in preloader can't extend 1MB (so preloader will load quickly), possibly less.
- No sound-related events.
Also new expression function would be added: Percent Loaded which would return how many percent did get loaded, so you can show progress bar or whatever.
C++ and C are like a sea. You can easily get lost in it.
Mst wrds cn b stll rd vn f y rmv ll vwls.