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By Nicolas Sargos
#70660 Hello there,

This is my very first post on this forum. I'm actually studying programming and decided to create a RTS (like Warcraft let's say) game with a client/server design.
As UI and client-side are not really the core of my studies, I opted for something quite simple like GDevelop. But I have a problem: the goal here is to have an REST API, I just need to communicate with GDevelop.
From what I read recently, I guess Websocket is more or less supported by GDevelop.

This is what has been already done so far:
- A REST API, which is already operationnal, with websockets handler
- A simple game created on GDevelop

My questions are:
- Where do I have to put my code to connect to the server? (in a javascript event?)
- I know how websockets work, but How can I interact between the info I receive from the server with the game? Which classes do I have to use?

I am pretty aware GDevelop is not made for programmers and this is the main reason why I chose it, but I feel a cruel lack of documentation on Gdevelop scripting :'(

Anyway, your advices would be welcome!