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Physics Objects

PostPosted: Mon 3 Dec 2018, 20:24
by Skorm
What if I want to have two different objects with physics that do not collide with each other?

Re: Physics Objects

PostPosted: Mon 3 Dec 2018, 22:57
by Lizard-13
Sadly right now it's impossible :(
But there's a new version of the Physics engine in development, it will support layers and masks so you'll be able to filter the objects (and even instances of the same object through events) as you want :)

Re: Physics Objects

PostPosted: Wed 5 Dec 2018, 21:02
by Skorm
Lizard-13 wrote:Sadly right now it's impossible :(
But there's a new version of the Physics engine in development, it will support layers and masks so you'll be able to filter the objects (and even instances of the same object through events) as you want :)


Thank you very much.