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By Skorm
#69183 What if I want to have two different objects with physics that do not collide with each other?
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By Lizard-13
#69186 Sadly right now it's impossible :(
But there's a new version of the Physics engine in development, it will support layers and masks so you'll be able to filter the objects (and even instances of the same object through events) as you want :)
By Skorm
#69234
Lizard-13 wrote:Sadly right now it's impossible :(
But there's a new version of the Physics engine in development, it will support layers and masks so you'll be able to filter the objects (and even instances of the same object through events) as you want :)


Thank you very much.