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Bullet behavior{SOLVED}

PostPosted: Fri 9 Nov 2018, 01:34
by av8rgamez
Hey everyone! I am using Construct 2 to create a game but want to use gdevelop 5 instead. I've tried but can't seem to get the movement I want in GD. In construct, I use the topdown movement behavior to make my plane object go up and down , then use the bullet behavior for controlling the speed and gravity. Now using these allows the plane to slowly fall to the ground and also it rotates in the direction its moving, but I can't simulate this in Gdevelop. If I press the up key the plane climbs and rotates up and same if I hit the down which makes the plane descend and rotates smoothly down. I have all this working in C2. Does anyone have a solution?