I'm wondering what the crystals are for... there will be equipment/upgrades to buy? Maybe they should regenerate slowly or just by a smaller fraction than the first time you find them, so you'll search for and be happy to find a new "crystal-mine" for the first time, and not simply return to the same room with three crystal-things for free
Crystals will be like money. Buy things like a potions from native humanoids to restore health etc. And MAYBE somekind of fuel for a weapon...
Yeah I think that I'll change it like that
The first boss, that rock-ball, is very easy, maybe adding a jump attack to the boss pattern, or constantly random falling blocks...
Yes that miniboss is pretty easy. I'll add your suggestion to the memo.
There is a "bug" in the map position, from the room with the save capsule and three bats, go to the right (the room before the mantis boss), the map will mark the save room while you stand in the left edge.
I found 3 same kind of situations and those are fixed But I don't update the demo version until I have done everything I want in the game
Not sure if it's unintentional, but you can do a triple jump if you let the player fall from a platform, then you can do a simple jump in mid-air, and then you can activate the jets.
Yeaaah it's a feature.... hehe... It's not how I first wanted it to be, but I don't know is that good or bad thing, because now you can make "drop jumps" It's bad if you can jump like that and go places where you should not go at the moment.
Again, thank you very much for the good comment and suggestions!