I’ve posted the first three levels of what I’m calling my serious attempt at creating a video game on itch.io.
It’s a platformer type puzzle game, where you control a robot who has to fix anything it finds broken.
Are the sound effects supposed to be like that? It sounds like something I encountered where the sound effect is being constantly triggered and it ends up with multiple sounds playing at once, creating a cacophony. That might also explain performance issues.
I have had some trouble with the sound, particularly the volume, someone has already said it’s too loud. I’ve uploaded a new version which will hopefully cure some of the problems.
My game came sixth in the Pixel Art Game 1M jam on itch.io! As it’s my first serious attempt at a game and it’s just a prototype I’m pretty happy with that. It’s certainly increased my motivation to continue developing it.