Restart Scene/Reload Scene action

Can you add such action? It would simplify many tasks that require scene restart (e.g. player lost a life). Yes, we can do “Change scene” using current scene’s name as parameter, but when you are making “template level”, that you would just copy over again with intention to write engine once, or use links, you can’t do that since you will need in every scene change “restarting” event to have proper scene name.

I know this would be probably in next version though. In the meantime, can anyone give me C++ code that will do that?

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