It’s been a while since I’ve been on gdevelop. Anyways, I’m developing a game where the player must tap to create portals and avoid the spikes, with one randomly generated object that the player must collect. Similar to snake, but with portals.
- how do I make the portals?
- how do I make the randomly generated object?
There is something about portals here: [url]Portal]
But basically the idea is when you enter in a portal (collides with it), set the position = other portal position.
And here are some words about random objects: [url]Display random object on screen.]
Also, if the collectable objects are simple things like different fruits to give points, instead multiple objects you could use a single fruit object with multiple animations, and choose a random animation when you create it.