Loop background problem

Hi,

I’ve created a loop background in my scene but when I preview it, there is a space between 2 backgrounds:

Scene background color is red;
Window width is 1280;
Background objects are 2 tiled sprite objects with 1300 width;
First background X is 0, and second background X is 1300;
And here is my background events:

Any help would be appreciated.

What if instead set the position = 1300 add 1300?:

Conditions: The X position of background is <-1299 Actions: Do + 1300 to the X position of background

Thank you, but didn’t work.

Here is the project:

test.zip (42.6 KB)

Sorry, it’s:

Conditions: The X position of background is <-1299 Actions: Do + 2*1300 to the X position of background
Instead move it 1300 pixels forward, you have to move 2600, 1300 to put it over the second background, and 1300 to move it after the second one :slight_smile:

Also, I was checking why there are seams between the loops, so I unsmoothed the images, then noticed the background image doesn’t loop ok, I’ve edited the background and modified some values to make it looks nice, in case you need a hint:
loop_background.zip (43.3 KB)

It’s working fine now!
Thank You for your answers <3
(Sorry if this is a spam)