Multiple health bars for enemies

Hi there guys ! I seriously need some help with my game . I have multiple enemies created and I need each one to have it’s own health bar . I’ve tried everything and I can’t seem to get it right. Please help.
I would appreciate it if someone can make me an example. :cry:


I can’t give you an example but the key is the for each event. In GDevelop there are different type of events and for each is one of them. Use this event to create and update the health bar for each enemy.

You could also use the Link objects behaviour to keep track of which bar belongs to which enemy.
But if I remember correctly it is currently only available for the native platform.