Group variable

I have two button objects in a scene whose purpose is to:

  1. Set a different value for the same global variable
  2. Go to the next scene

For example, if the first button is pressed, the global variable ‘test’ is set to 1 and the next scene is loaded. If the second button is pressed, the global variable ‘test’ is set to 2 and the next scene is loaded.

To try and achieve this, I have an object variable ‘test’ set to 1 and 2 in each button respectively. I also have a group ‘buttons’ with the two buttons added there.

My events are as follows:

Condition: Touch or Left mouse button is down
           The cursor/touch is on 'buttons'
Action: Do = buttons.Variable(test) to global variable 'test'

But it’s not working. Debugging shows that the global variable ‘test’ doesn’t change. Can someone show me what I’m doing wrong?

Bah! It does work. Seems you need to refresh the debugger manually… :unamused:

Always nice with self-solving problems :slight_smile: