Can I use a combination of camera events at the same time?

I noticed that as an event limiting the camera, I could show it as if the camera did not come out of the room like in the game maker

But when I put the object in the center, it feels like the point is pointing down too far

So Iā€™m going to modify the camera y center value

However, if I place these two camera events in one place, they will be replaced by camera events that will be executed later

Is there any way I can use them together? :frowning: