In ordinary Basic Language I would do this:
LoadImage ( 3, “zombie_01.png” )
CreateSprite ( 3, 3 )
SetSpriteSize ( 3, 2.5, -1 )
Result = Random ( 1, 10 )
If Result = 1 then SetSpritePosition ( zombie_01, 322, 82 )
If Result = 2 then SetSpritePosition ( zombie_01, 410, 102 )
If Result = 3 then SetSpritePosition ( zombie_01, 614, 144 )
ETC…
Could some one code me the same thing in GDevelop System. Have looked at all the examples, but could
not find any thing like this code.
I like this software, and would like to write a few games for the Andriod Tablets.
Many Thanks