Invert condition mouse control when flipped effect

Hello everyone, I need some help here. I try my new taste to making platform shooter game, first event with third event is work fine, but second event with third event is invert condition mouse control…How to solve that?

Is the weapon horizontally flipped too?, because if the weapon rotates around the cursor it should be flipped vertically (if Character is flipped horizontally make the Weapon flipped vertically), here is a flipped weapon example:
RotateFlipped.zip (3.1 KB)

1 Like

Hey, thanks for the big help. :smiley: This problem is burning my brain already, LOL~.