Which is worse (performance) ?

A scene with a million event but only 1 object ?
Or
A scene with a million objects but only 1 event ?

My question is which is worse … the amount of events or the amount of objects there is in a scene ?

Also when i disable any event … Does it always load in but just don’t work (like hide it self but it’s still there) or it actually disappears completely from the scene like it doesn’t exist ?

Would help to know these stuff …

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