Announcements, feedbacks and other discussions about GDevelop.
User avatar
By 4ian
#64927 @foodlord Already done :D Since beta 16, an auto-updater feature will let you know when a new version is available, and downloaded in the background. You then just have to restart the app to have the latest version :lol:

Material UI theming is still quite flexible, lots of things can be changed but you have to dig into the source code (see http://www.material-ui.com/#/customization/themes and https://github.com/mui-org/material-ui/ ... uiTheme.js for the list of all theming variables).
Note that theming will change in the upcoming new version of material-ui, so I prefer not to spent too much time on this. :)
By ruka22
#64930 The text was translated with online translator from Russian.

Hello. Don't know how else to contact so I wrote the first populous topic. I just downloaded your program, so that it does not require programming. However, I was interested in the possibility of importing games on the Android platform. But as I hope you know Intel XDK ceased to be supported. In this regard, I am very interested in how else you can import the game I'm going to create in your constructor ? :)
User avatar
By ddabrahim
#64932
how else you can import the game I'm going to create in your constructor ?

In case you mean to export to mobile, you can use the GD build service:
http://wiki.compilgames.net/doku.php/gd ... id_and_ios
You can also use PhoneGap and Cocoon.
User avatar
By arc1tec4
#64948 If GD5 Native is receiving networking I would gladly pay a monthly fee for that, if not I am not so sure. I would still support it however was required, one time payment or such. I enjoy the software and think the dev deserves something for his efforts.

On another note is the middle mouse button making a return to scroll the scene that was quite handy and effiecient.

Thanks. :D
User avatar
By ddabrahim
#64949
If GD5 Native is receiving networking I would gladly pay a monthly fee for that, if not I am not so sure.

Yes I need to agree on that the build service on it own is not enough to make many people subscribe unless it offer better features than competitors like PhoneGap and Cocoon. The fact it works with a single click is nice but definitely need more features.
My recommendation would be:
--the fact it is strongly tight up with GD could make it possible to delivery native features like reading sensors, access camera..etc more simple than with other similar services.
--make one click game hosting part of the monthly service, no free hosting or games would be hosted for free only for 24 hours or less
--add remote preview for mobile that allow you not only preview the game but use mobile features during the preview like reading sensors.
--networking would be nice especially if a multiplayer server would be included so we could develop and share multiplayer games using GD multiplayer service but maybe it would be too expensive to maintain, alternative option could be to offer playerIO integration. It is allow you to build multiplayer games without need to have your own server. Would be nice to have it integrated with GD so we could easily make our GD games communicate with our playerIO hosting server that would be really nice. https://playerio.com/
User avatar
By arc1tec4
#64950 I definitely like the sound of that, I can agree to almost any payment model, as long as, which has been already stated, what premium content will we receive.

I think there is a good opportunity to get more users, as there is dissention in the ranks of construct over there new model of browser only, yearly subscription, pure html5, they are looking at Fusion 3, but that hasn't come to fruition yet. I think new users could come this way with an attractive pay model, as long as the features are there.

Me personally, I have no use for mobile unless it's for my kids tablets for fun. I want something quick to prototype and put together for desktop.

I am looking forward to whatever the future brings.
User avatar
By arc1tec4
#64959 I would throw this up on steam early access and see what happens if money starts to roll in, make the features people want, and then more people will come, if it does not work...leave it as a open source unfinished project. I enjoy this product but a lone dev, with no income from this endeavor is rough. I would get the mobile exporting perfect, add premium features to native and put it on steam, then roll in the digital dollars.....have an imagination :).
User avatar
By ddabrahim
#64962
a lone dev, with no income from this endeavor is rough.

Yes, I was also suggesting to 4ian to setup a business model around GD but 4ian prefer to keep it free and open.... Also, selling few copies would not necessarily help the development. To offer paid services and customer support could be also an option.